Sew Lovely update 1 - Sew Easy



This update is reflecting the feedback I received over the last few weeks. Before I start making new content I wanted to make sure the game was easier and more accessible to players. I have done this through different means and have plans for new content to help curb any difficulty issues. Here is what is new; 

Easier Gameplay Headliners

  • Added Slow motion ability. It unlocks once per level to help sew up them tricky bits
  • Removed normal mode's range. The player can sew anywhere but the borders 
  • Applied chill mode settings to most normal mode levels and made chill mode even easier. Chill mode features very low health enemies for a speedy and satisfying run through 


Slow-Motion...in motion!

Player hit feedback

Added more feedback to the player getting hit so you can tell when, where and who hit you. Helping you avoid the same mistake twice 

  • A coloured X will stay where you were hit, so hitting a wall will show an X on the wall
  • Text box will appear saying what hit you 
  • Added a tear sound effect on player hit 

Boo enemy has had some tweaks

  • Boo no longer leaves a hazard when it teleports from being hit, This reduces the hazard count and seems far more fair for players trying to deal 1 damage to Boo before it departs
  • Gave Boo a indication that it is about to teleport naturally. It have an outline while it gets ready to teleport
  • Fixed Boo going out of bounds every teleport 
  • Teleport phases are quicker.  You don't have to wait as long for Boo to re-appear 

Misc

  • Optimized the player's mechanic so it would not produce memory loss the more you used it overtime 

Files

Beta v1 (oldest version) 212 MB
Jul 15, 2023

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